transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

label	S232

//head;S232_12wElCx
//head;@{FX323S232B
//head;@uFS232BM852AB
//head;@@FS232AEll_g܂͕یɁB
//head;@@FS232AEll_g܂͔،AɁB
//head;@ۑFȂB
//part
//xFS232@݂̊]
//Z[uF݂̊]
//part
//CGBB120a	//،AOρ

bgm	"bgm\bgm02.ogg",1569548

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b120b.png",0,0,100,100

wait	90

label	S232_01
scenetitle	"݂̊]"

@BAݍCl͎ԕv搶JO[Iǎԍ@B
@
@
@

//part
//CGBB150a	//،AV䁞

@VFB،嘹ݐVB
@

@BꓹleRJ@CYYrnB
@
@

se	"SE\00_\hA\`.ogg"

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"h"
faceaddanimation	"h2"

,KSM007897
uTT`ccccHHHccv
@

//part
//CGBB130a	//،A`

@ꢛݏŐI،BJߍݏ˝ӓICoB
@
@

@ߕ~B搶t،又Iߔc`{I~B
@
@

//rd	//܂₩甲

se	"SE\00_\pG\Pā`P𔲂.ogg"

@ؓ򉺁BꢒssÎbSDInB
@
@

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	120

//part
//CGBB150a	//،AV䁞

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b150b.png",0,0,100,100

wait	120

,KSM007898
uTT`ccTTTTccccށv
@

،
uccccccccv

@@ߗOBꢘsm挑nnCSꕛ_^|I͞BёnI،ٓލNgB
@
@

//part
//CGBB140a	//،Aa

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b140b.png",0,0,100,100

wait	72

،
uccccIHMYSꟁBȒ햂fIwq蕐mccv
@
@

layerload	21,"chara\kasumi\m\kasumi.atlas",-63,389,75,75
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"

layermove	21,30,0,389
layerfadein	21,30

wait	30

,KSM007899
uccꟁC꣐ށHT^ށ@ݓIC햂~gIamccށv
@
@

@،ˑRbCp|sbBŗꢓIX^픇c~BێpŊœIOCȒꢐSyρB
@
@

@ێsI\C^{`eǓ،藢B
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"ʏ"

,KSM007900
uVЋ搶IHꊁB߉ƌiM̏GGBeC`ev
@
@

،
uIzřߔꡁccIv
@

@|J`eBʈImAsav]iX팩IߎuUGvB
@
@

@uUIv{ʕiI厚iOځBLlI^ƕНӁCUt슱\n䒅萨BƕЗݓXܖAnnUB
@
@

@ꟁC،唇˒mCߍ\{sX܈HICƌiht啞BOƌiAICߐ҉퐿HsAVޓIꍇB
@
@

@PʓL܌ЕsBʈ󒅁g񋟘ĘhgiʋchIBׁgihCȑ\sꠁB
@
@

،
gccʋcIꟁBߌݗPvKHh
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"jw"

,KSM007901
gPlꏎONG\LƎtђa\~ݏꡁ\h
@
@

@ꢓISsBˑRssKߔc~B
@

،
gIcRҗL퐶Ӂcch

layermove	21,12,0,389

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"tX"

layermovepass	21,7,12,0,364,12,0,389,12,0,364,12,0,389

,KSM007902
gꟁ\^IIEsꊁII،C}nꠁIIv䍷sIߎIh
@
@

,KSM007903
gspcN楒nؗIbC^IvꊁIӘA뗢sݑzIh
@
@

،
gʗꟁCk댯I эw|Ȕ꣋h
@

،
gs߁B꣓gIcc^앉SNIiHh
@

,KSM007904
gIB琥ꡁ\䋎VyʊŊŁIh
@

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

//part
//CGBB162g	//Ԃ悤X_

wait	60

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b120b.png",0,0,100,100

wait	90

se	"SE\00_\Gx[^[ExgRxA[\Gx[^[E`.ogg"

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

bgm	"bgm\bgm05.ogg",608426

wait	60

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b161g.png",0,0,100,100

wait	90

@IqƓIXҖvJBΘJIVvpߊJnݍHBӈȗIo߁Bʐ搶IvCҐꎟ߁B
@
@

layerload	21,"chara\ȂIW\M\h.png",0,621
layerfadein	21,30

ȂIW,S_TUYU000287
ucc@IV߈ʒFCꟁv
@

،
uTBȔc~ARۊǗBR@ߘccꢁv
@
@

@cߍHSV،CƏXsnK~BVvŒiەNMCLvB
@

layerchange	21,"chara\ȂIW\M\΂.png"

ȂIW,S_TUYU000288
uDI䔇XOVBחL聏CVv歏oIv
@

layerload	19,"chara\kasumi\m\kasumi.atlas",-260,389,75,75
layerskin	19,""
layeranimation	19,"y"
layeraddanimation	19,"y2"
layerload	20,"chara\ȂIW\M\ʏ.png",260,621
layerfadein	19,30
layerfadein	20,30
layerfadeout	21,30

layermovepass	19,7,12,-260,364,12,-260,389,12,-260,364,12,-260,389

,KSM007905
uH^I^Iꝁޙ\䗈ꊁIv
@

layerchange	20,"chara\ȂIW\M\tX.png"

،
uIIH歏occYsvMHIk댯ꟁIAʗv
@
@

@~HHBVvÎXI͞C_UY[ӁB
@

@،及mBVvŌslqCpcccc
@

،
uccccccccv

windowclose
wait	30

transition	"parts\transition\1280x720\078.png",120
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	150

//part
//xFS232AEll
//Z[uFEll
//part
//CGBB112b	//]k̂񖳁

wait	60

transition	"parts\transition\1280x720\078.png",120
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b112b.png",0,0,100,100

wait	150

label	S232_02
scenetitle	"Ell"

@b񗈁B{V@IZCʗt݁uIqvHXJOAo呢KBVOߓIúvƁB
@
@

//part
//CGBB162g	//Ԃ悤X_

se	"SE\00_\\ˁETbV1`.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b162g.png",0,0,100,100

wait	90

wait	30

layerload	21,"chara\ȂIW\M\y.png",0,621
layerfadein	21,30

ȂIW,S_TUYU000289
uNCDvsIv

yEl,M_SNP000001
u吷FCʗٜꟁIv

@"吷F"CRIqfI{BʑOytaVB
@

VlEl
uccwv

@ʍ@ytwk͞BIC_ʒ"VqOsvҍݍ\C݉SvʔF^I"Isu\B
@
@

@eBaHޘԏ㉵BlˍݗB
@

،
uفccIv

@DIB̒y߈āB،œo_C@ytˑRIoŐSvI}΁CᐺNF
@
@

VlEl
uߊC߁BhB܏\ҏoBőS\v
@
@

@ߕōݐFeCsA꣑zIvCOs@،suےn^ꐺCpUˁB
@
@

layerload	19,"chara\kasumi\m\kasumi.atlas",-260,389,75,75
layerskin	19,"Gv"
layeranimation	19,""
layeraddanimation	19,"2"
layerload	20,"chara\ȂIW\M\ʏ.png",260,621
layerfadein	19,30
layerfadein	20,30
layerfadeout	21,30

,KSM007906
u߁AߘccVyHccXI݁Hv
@

layerchange	20,"chara\ȂIW\M\Lb.png"

ȂIW,S_TUYU000290
usBsIBdl樋ꎘIBAꎘݔXŏIJ锔jv
@
@

,KSM007907
uAꟁBߓcc樉䗈ꝁHv
@
@

layerchange	20,"chara\ȂIW\M\΂.png"

ȂIW,S_TUYU000291
uꟁ`ꟁCvs߁IvM꒚_XCARꎘXv
@
@

layermove	19,6,-260,389

layerchange	19,"chara\kasumi\m\kasumi.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

layermovepass	19,7,6,-260,364,6,-260,389

,KSM007908
uCHIJYߏ΁\CꎘXSlꏓIcƊzꟁIܐŘIv
@
@

layerchange	20,"chara\ȂIW\M\y.png"

ȂIW,S_TUYU000292
uꟁ`ꟁCsvBAMBDꊁCŉSB꣚뛇ȋI~v
@

layermove	19,9,-260,389

layerchange	19,"chara\kasumi\m\kasumi.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

layermovepass	19,7,9,-235,389,18,-285,389,18,-235,389,18,-260,389

,KSM007909
uIIIIccv

layerload	21,"chara\kasumi\l\kasumi.atlas",0,497,94,94
layerskin	21,"Gv"
layeranimation	21,"Lb"
layerfadeout	19,30
layerfadeout	20,30
layerfadein	21,30

@ٗ뛇ȋI~Bʚ뛇ȋIBYߊCIᐥsClȒꢓIgB
@

@ڒBN~ccI

layermovepass	21,7,12,0,478,12,0,497

wait	24

wait	30

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM007910
uIIIII`ccccIv

@AKݗnB٘_BH```ssccI
@
@

،
uccVvBvsHY\֋XIⓀꢗccv
@

VlEl,M_SNJN000001
uccOsAOsꟁBⓀsڏd؉ICȎXkv
@
@

VlEl
uICNOyBꎘꠁH樔OsCyDse՘MINꟁv
@
@

yEl
ucc{Cqlꡁv
@

VlEl
uꎘXAӐ؉ꠁHql{sZccIv
@

@OyuNvCVluvBߘ|}慍@CˋK݌nCzpoB
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"tt"

,KSM007910
ujjjjj`ccccIv

faceload	"chara\ȂIW\s\n[g.png",20,-90,75,75

ȂIW,S_TUYU000293
uCsǓ y䧒n꓁InCؚZꎉƓIށv
@

,KSM007911
uIIIIccv

@VvΙnÑBcc
@

layermove	21,12,0,497

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"ii"

layermovepass	21,7,12,-10,497,12,10,642,12,-10,787,12,10,1077

wait	48

se	"SE\00_\uE|\̂Ă`hThTb.ogg"

@Io|ݒnBؓᬓ{݋ӁCl̔bbnnf]܁B
@

,KSM007912
ussccsꟁIΕsNVyI䓾ӖY`Iv
@
@

،
uꟁccIv

layerload	18,"chara\ȂIW\s\ʏ.png",537,377

layermove	18,30,487,377
layerfadein	18,30

wait	30

ȂIW,S_TUYU000294
uccIމmC]܉Z]vHꠁC؎eHv
@
@

،
uccTTBsvBꢑZߐ_BkVvꋔʁwIxv
@

@IӎȈד~AӖY`Cv\F^ΑҐHށBꢐ׍[[ӁBLݔ]oȒPCse菦։iٖ@^\lEISB
@
@

@IqfޘIoӈԓIΗeBŗzBuevB
@

@s͉[GCA،S矠N濁BʑfʑRꗬIlBIqfΒOytZgvӁB
@
@

layerchange	18,"chara\ȂIW\s\V{.png"

ȂIW,S_TUYU000295
uށCΕsZꟓNeIs聏sv
@

yEl,M_SNP000002
uꖗꖗBΌ񗈐C琥ꟁv

VlEl
uH瘢ꟁHIŗ˓ߏoL郓IYAz樉䊴Hv
@
@

@BƔ񊮑Sv̉IqfIpӁB[㑼ߒNNCp˒ʍgBsB吴호O[苉ߗCq΁B
@
@

VlEl,M_SNJN000004
uccĐspbꝁIH粝yIHXCґzq~H뗹Iv
@
@

layerload	21,"chara\kasumi\l\kasumi.atlas",0,583
layerskin	21,"Gv"
layeranimation	21,""
layeraddanimation	21,"2"

layermove	21,30,0,533
layerfadein	21,30

wait	30

,KSM007911
uIIIIccv

@ٌȑ΁BA،s\ˋNIVlA꒼Α{ڎB
@
@

،
uGHOsAؕsHvcT\ؗGHv
@

VlEl
uccBvޕsߌؓIbNs\ꔓꠁv
@

VlEl
uAꟁIL""IIsߘqCr艺HI""ꟁIv
@
@

،
u`ꟁ`CZv
@

@،^ݐl͎ԓXwI֒iqCLSNĔI~B
@

//part
//CGBB000a	//N~

windowclose

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,90
wait	90

bgm	"bgm\bgm07.ogg",557656

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	18
layerrelease	21

layerfadeout	99,60

،
uTccIv

@Ð_IOꍏC،I썚RÑؗB
@

،n
{zڗ͍˕IB@ĉcޗA\GB@p\͊mFIuvcc
@
@

،n
B@ZsZ앾ꟁccH
@

،n
๘B๘B๘ccꔁH䎩ȓIڗ́cc
@

//com;RF̑IA܂̏ݏꏊ肵܂B
//com;@@@Eg@@͕
//com;@@@@@@@@M043C𓥂
//com;@@@@@@@@M852A𓥂
//com;@@@@@@@@M854JŊc̋͂܂
//com;@@@EgȂ͔،A
//com;@@@@@@@@M043C𓥂܂Ȃ
//com;@@@@@@@@M852A𓥂܂Ȃ
//com;@@@@@@@@M854Ŋc̋̓X^x_

//og

//go S232AEll_g

//go S232AEll_g킸

addTextSelect	0,"g"
addTextSelect	1,"gȂ"
getSelect	sel
if sel=0 {
goto	S232_03
}

if sel=1 {
goto	S232_04
}


//ogȂ

//go S232AEll_g킸

goto	S232_04
//}

//part
//xFS232AEll_g

label	S232_03

،
uccccv

،n
ccIpڗ͊œIB@B\͐^䗈I{CpvYՓIccˑ΁I
@
@

s232_end2=1
//part
//CGBB162g	//Ԃ悤X_
@ssg_start
ssgalpha 50

bgm	"bgm\bgm10.ogg",321397

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\b162g.png",0,0,100,100

،
ucc^Iv

،n
yCÎccI

،n
ߘIƚ쐳_΁Bvcޗ؊uMv͎Cm\œu}Mv񎚁B
@
@

،
ucccc⧁I<font size=+1>BꊁccI</font>v
@

se	"SE\10_\EiCt\Ŏa.ogg"

camerashake	30,1,40,40

flash

//dir;y@zAtHgグB

VlEl
ucc<font size=+1>HI</font>v
@

//dir;y@zAtHgグB

،n
uv~B粓`IāB
@

se	"SE\00_\pG\Pā`P.ogg"

،
uccccāBꟁHv
@

se	"SE\SE09_02_YrV.ogg"

camerashake	30,2,8,8

VlEl
uccccxlIꠁ```v
@

bgm	"bgm\bgm02.ogg",1569548

،n
ŗccvޗC\Ō_㖾WWʒuxlIꠁ```vB
@
@

،n
VtΒ΁BV鶒nŒB
@
@

layerload	18,"chara\ȂIW\s\y.png",487,377
layerfadein	18,30

ȂIW,S_TUYU000296
uޙށ`ŔIʁC؎e꣝ꊁv
@

@ssg_end

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	18

wait	90

goto	S232_05
bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	18

wait	90

//part
//xFS232AEll_g킸

bgm	"bgm\bgm07.ogg",557656

label	S232_04

،n
ccʑRҐssB{u앾vBIڗ͕slYCXB
@
@

،n
PꠁBsėpBA~o؁B嫑RB
@

s232_end2=0
//part
//CGBB162g	//Ԃ悤X_

bgm	"bgm\bgm10.ogg",321397

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b162g.png",0,0,100,100

wait	72

،
uccTI߉]Iv
@

se	"SE\00_\pG\Pā`P𔲂.ogg"

،
uGꊁccIGꟁccIv
@

se	"SE\10_\EiCt\Ŏa.ogg"

camerashake	30,1,10,10

flash

،n
楁IQQNC䧁ccIQQr؁B@RBsBNcΊJC݋kRN蛓IB
@
@

bgm	"bgm\bgm08.ogg",517726

،n
΁B

VlEl,M_SNJN000006
uvINOyCvꠁHݔXX\v
@
@

yEl
u꣏qꟁCX粏ъٓÍ@ߍDHʑ吷搶ꟁccv
@
@

layerload	21,"chara\ȂIW\M\ʏ.png",0,621
layerfadein	21,30

ȂIW,S_TUYU000297
uDꊍDꊈNCꎉƖ{AX粏ъٚvv
@

،
uccccΕsZv

،n
MꗹccsY픇ƚ쌃IB@ѕa^s{ꟁcc@
@

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

//part
//xFS232AEll_򍇗
//part
//CGBB000a	//N~

label	S232_05

،
uTccIv

@܏ޗcc

//part
//CGBB162g	//Ԃ悤X_

bgm	"bgm\bgm05.ogg",608426

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\b162g.png",0,0,100,100

@yJ᎞CIqf⋍݋mOB蒆cʖnB
@

layerload	21,"chara\ȂIW\M\ʏ.png",0,621
layerfadein	21,30

ȂIW,S_TUYU000298
uߐډARVqIꊁBvLԕsÓICVFw_w_ꟁށv
@

VlEl
ucccccIv

se	"SE\00_\pG\Pā`P𔲂.ogg"

layermove	21,36,0,621

layerchange	21,"chara\ȂIW\M\y.png"

layermovepass	21,7,36,30,621,72,-30,621,72,30,621,72,0,621

ȂIW,S_TUYU000299
u܁AAIŏv
@

se	"SE\10_\EiCt\Ŏa.ogg"

camerashake	30,1,10,10

VlEl
ucc\H\<font size=+1>HI</font>v
@
@

//dir;y@zAtHgグB

،
u<font size=+1>HI</font>v

se	"SE\SE09_02_YrV.ogg"

camerashake	60,1,40,40

flash

//dir;y@zAtHgグB

@،^s񎧓IĐ`aBSݘIqVvg\ߕيInݑ蒆Ccc
@
@

@䧁C䧁BNyC֛ߍB
@
@

@_ZB،AAsӖڌCBLOyHkS̐_IΗeB
@

yEl,M_SNP000004
us吷搶B󓁖VꟁBIIŐ^ؗvHv
@

ȂIW,S_TUYU000300
uꠁCsvTBDvvƚꊁv
@

@VvΒzoMOyBl\\DIB@簑΋NB
@
@

layerchange	21,"chara\ȂIW\M\h.png"

ȂIW,S_TUYU000301
uCcvʐwՁIxBIv
@
@

yEl,M_SNP000005
uDIꎘJHꠁCIv

VlEl
uccIv
@

@DIݐVlWgIBfaʊOΉ̎tCOlvSlꏓIhgBŗIuVl|PvB
@
@

@B،dVΘIqfNhӁB
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

//part
//xFS232B݂̔
//Z[uF݂̔
//part
//CGBB120b	//،AOρ

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b120b.png",0,0,100,100

wait	90

label	S232_06
scenetitle	"݂̔"

@񒅋~C،AIKB

//part
//CGBB130b	//،A`

bgm	"bgm\bgm02.ogg",1569548

se	"SE\00_\hA\`.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b130b.png",0,0,100,100

wait	90

@i@CAoʈꐺ|ݒnB

layerload	21,"chara\kasumi\m\kasumi.atlas",0,389,75,75
layerskin	21,""
layeranimation	21,"VNVN"
layerfadein	21,30

layermovepass	21,7,12,-13,389,12,13,577,12,-13,765,12,13,1141

wait	48

S232_end3=1
se	"SE\00_\uE|\̂Ă`hThTb.ogg"

layerfadeout	21,30
camerashake	30,1,20,20

,KSM007913
uIII\cc^忓 ӖY`ߓWv
@

،
umꟁBs߁BsDvCwh͒qxv
@
@

//

//okmS232AEll_gnl	//܂ɐ
if s232_end2=1 {

,KSM007914
ub񗈁cc،I꣍DꇊQށIR\ߎ펖B`CȒVˁIv
@
@

,KSM007915
uꡁHIHv

،
uޙށBߘvccꡁBoꊁBAowYXMIxIv
@
@

,KSM007916
u^II`H꟟䗹CДLq㎀ՎqꟁIkҚ꣐VꡁIv
@

}
//okmS232AEll_g킸nl	//܂Ɏs
if s232_end2=0 {

،
ub񗈁cc]ꟉCQV_CQfv
@
@

layerload	21,"chara\kasumi\m\kasumi.atlas",0,452,75,75
layerskin	21,""
layeranimation	21,"VNVN"

layermove	21,30,0,389
layerfadein	21,30

wait	30

wait	30

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM007917
ucc˖vLB꣑̈ӓIꠁHח͍ˁccv
@
@

،
uꟁCsv

@嫑RoӁCA݉ŗm\ǁ\ݑ֎ȓIwB
@

@VB꓁Isߝي֋ٗvBLߏߔIqfI~𐬐SꏐЗB
@
@

}

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b130b.png",0,0,100,100
layerload	21,"chara\kasumi\m\kasumi.atlas",0,389,75,75
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

wait	90

@DꊍDꊁB䏫~C@āC񓁏B
@

se	"SE\00_\pG\Pā`P.ogg"

،
uHҐ哾EUHv
@

layermove	21,12,0,389

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

layermovepass	21,7,12,0,364,12,0,389,12,0,364,12,0,389

,KSM007918
ussIpߑꠁH{vp߈ꎟAVVۗ{CsRIv
@
@

،
uҗLKHؗIs\樛{ccv
@

//

//okmS232AEll_gnl	//܂ɐ
if s232_end2=1 {

،
uߕ꣉ƓXHv

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM007919
uITBĐ樘VyБSsDBAwZꠁBΔVޓIщߋv
@

،
uTBwՐsҔ\hpv

@ACc~]ړwZIcc
@

}
//okmS232AEll_g킸nl	//܂Ɏs
if s232_end2=0 {

،
uDBߔcAԉꠁB䝦粏Cۗ{A꣗Cv
@

@~Gύݏ˝ӁBc~AݍƗˁC،AI풓cc
@

}

bgm	""

windowclose
wait	30

transition	"parts\transition\1280x720\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	120

//ACLb`_Ԃ悤X{ȂIW
//t@CGh
@missionstatus_success
return

//part

//com;RFmS232Bn
//com;@@@𓥂łȂ΁Ãx
//com;@@@mM043Cn
//com;@@@̓XLbvAƂłB
//

//okmS232Bnl

//go M043D


//}

V

//com;RFES232A ł̑IŎs
//com;@@@邢
//com;@@@ES232iTu~bVĵ̂X[
//com;@@@Ƃɂ
//com;@@@mS232AEll_gn
//com;@@@𓥂łȂ΁Ãx
//com;@@@mM043Cn
//com;@@@̓XLbvAƂłB
//

//okmmS232AEll_gnl

//go M043D


//}

windowclose
